package com.rs.game.player.content.agility;

import com.rs.game.player.Player;
import com.rs.game.player.Skills;

public class Agility {

    public static boolean hasLevel(Player player, int level) {
	if (player.getSkills().getLevel(Skills.AGILITY) < level) {
	    player.getPackets().sendGameMessage("You need an Agility level of " + level + " to use this obstacle.", true);
	    return false;
	}
	return true;
    }

}
